Build realistic characters and accessories for EA SPORTS FC. Location:
Vancouver, British Columbia, Canada.
Work model:
hybrid.
Worker type:
regular employee.
Role ID:
The current official title is Character Artist. What you will do
Model, sculpt and texture characters from scans, photographs and concept references. Create clothing, hair and accessories with game-ready topology, UVs and baked detail. Develop realistic PBR materials while accounting for rigging and deformation. What the studio is looking for
At least three years of character-creation production experience. Maya, ZBrush and Photoshop skills, plus experience with content-driven game engines. A portfolio showing photorealistic anatomy, likeness, hair and clothing, including UVs and texture maps; Substance experience is an advantage.
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📌 Ea Sports — Character Artist, Fc — Vancouver, Canada
🏢 EA SPORTS
📍 Vancouver
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