Turn gameplay ideas into replayable spaces through greyboxing, quick prototypes, and visual storytelling. Velan Studios offers hybrid or onsite work.This Level Designer role supports multiple forthcoming titles at Velan Studios. You will create levels and missions across wide-ranging genres, establish gameplay spaces and landmarks, and help develop mechanics for distinct settings and biomes. The position suits designers with shipped-game experience.Key Responsibilities:
Determine gameplay spaces and high-level pacing through greyboxingIdentify landmarks and key moments within level layoutsDevelop unique, replayable levels and missionsGenerate game spaces with artists and programmersDrive design decisions across projects and productionRequirements:
Three or more years of design experienceShipped at least one title as a level designerUnderstanding of level pacing and encounter designStrong visual storytelling abilityBasic scripting and tool use in major game enginesApply your greyboxing, prototyping, and gameplay-space design skills to create memorable levels at Velan Studios.
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