Shape mobile-first UX and UI for Brookhaven, Roblox’s most-visited game, reaching millions of players daily. Work remotely on a six-month contract. As Brookhaven’s first dedicated UX/UI designer, you will own player experience design from first session through long-term play. You will simplify complex menus, improve player flows, and establish foundations with product, game design, art, and engineering teams. The contract may extend or transition full-time. Key Responsibilities:
Own Brookhaven’s UX and UI from first session onward Audit interfaces and map core player journeys Prioritize problems using data, feedback, research, and playtesting Create wireframes, prototypes, high-fidelity screens,
and reusable components Measure launches and document consistent UX/UI standards Requirements:
Three-plus years designing shipped games or consumer mobile apps Mobile-first experience with strong information architecture skills Portfolio showing research, flows, wireframes, and polished UI Experience with Roblox Studio, Figma, and prototyping beyond Figma Availability for team-oriented hours aligned to EST and PST Bring player research, information architecture, and visual design expertise to Brookhaven’s evolving Roblox experience.