Shape mobile-first UX and UI for Brookhaven, Roblox’s most-visited game, reaching millions of players daily. Work remotely on a six-month contract.
As Brookhaven’s first dedicated UX/UI designer, you will own player experience design from first session through long-term play. You will simplify complex menus, improve player flows, and establish foundations with product, game design, art, and engineering teams. The contract may extend or transition full-time.
Key Responsibilities:
- Own Brookhaven’s UX and UI from first session onward
- Audit interfaces and map core player journeys
- Prioritize problems using data, feedback, research, and playtesting
- Create wireframes, prototypes, high-fidelity screens, and reusable components
- Measure launches and document consistent UX/UI standards
Requirements:
- Three-plus years designing shipped games or consumer mobile apps
- Mobile-first experience with solid information architecture skills
- Portfolio showing research, flows, wireframes, and polished UI
- Experience with Roblox Studio, Figma, and prototyping beyond Figma
- Availability for collaborative hours aligned to EST and PST
Bring player research, information architecture, and visual design expertise to Brookhaven’s evolving Roblox experience.