Lead C++ Animation Engineer (Vancouver)

Lead C++ Animation Engineer (Vancouver)

05 Nov
|
Electronic Arts
|
Vancouver

05 Nov

Electronic Arts

Vancouver

Lead C++ animation engineering for Apex Legends, shaping runtime character systems and technical direction at Respawn Entertainment. This is a hands-on leadership role.

As Lead Animation Engineer, you will own animation architecture, establish engineering priorities, and guide a small team. You will modernize proprietary technology supporting a large live-service game. The work spans runtime systems, workflows, developer tools, and future animation capabilities.

Key Responsibilities:

- Own animation architecture, technical roadmap, and engineering priorities
- Design and optimize runtime character animation systems in C++
- Lead, mentor, and staff a small engineering team
- Collaborate with animators, riggers, and technical artists




- Expand capabilities while maintaining existing animation systems

Requirements:

- Deep C++ expertise developing real-time character animation systems
- Understanding of playback, blending, layering, procedural animation, and IK
- Experience with complex performance-sensitive game-engine codebases
- Technical leadership, architectural judgment, and mentoring ability
- Robust debugging, optimization, and cross-disciplinary collaboration skills

Shape Apex Legends animation technology through C++, architectural judgment, technical leadership, and hands-on systems engineering at Respawn.

📌 Lead C++ Animation Engineer (Vancouver)
🏢 Electronic Arts
📍 Vancouver

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