Build Unity editor tools with C#, C++, and Python at JALI Research in Toronto, supporting facial animation workflows for games and film.
This Software Engineer will help expand JALI’s Maya and Unreal plugin expertise into Unity. You will design plugin architecture, integrate JALI libraries and APIs, and improve animation workflows. The work spans editor UI, testing, CI/CD, and codebase optimization.
Key Responsibilities:
- Architect and develop Unity editor tools and cohesive interfaces
- Integrate JALI libraries and APIs within Unity
- Develop scripts improving Unity animation workflows
- Maintain C# and Unity code with the CTO
- Develop CI/CD tools and Unity plugin testing
Requirements:
- Experience developing Unity tools and pipelines
- Strong programming skills in C#, C++, and Python
- Computer Science degree or equivalent practical experience
- Solid communication conveying complex technical information
- Passion for graphics and character animation tools
Apply Unity tools development, programming, and animation workflow expertise to JALI’s expanding facial animation software.
📌 Unity Tools Software Engineer (Toronto)
🏢 JALI Research
📍 Toronto
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