Senior Game Lighting Artist Toronto (Canada)

Senior Game Lighting Artist Toronto (Canada)

04 Nov
|
Activision
|
Canada

04 Nov

Activision

Canada

Create cinematic game lighting for Call of Duty at Sledgehammer Games in Toronto, using physically based lighting and advanced composition. This is a hybrid, non-remote position.

As a Senior Lighting Artist, you will shape mood, visual storytelling, and gameplay across first-person shooter experiences. You will collaborate with Art Directors, Lighting Leads, Setting Art, Character, VFX, and Rendering engineers. The role includes lighting gameplay and in-game cinematics, developing workflows, and mentoring artists.

Key Responsibilities:
Create gameplay and cinematic lighting from Art Director direction
Meet runtime and disk budgeting requirements for lighting assets
Develop lighting workflows, best practices, and pipelines
Collaborate with Character, VFX,



Workplace Art, and Rendering
Mentor Lighting artists and communicate production problems

Requirements:
More than eight years in gaming lighting roles
Excellent Maya and Photoshop or equivalent knowledge
In-depth physically based lighting and advanced fundamentals
Experience with Unreal, Unity, or proprietary engines
Experience with PBR, HDR, and ray tracing systems

Bring senior lighting expertise, composition, color grading, and engine experience to Sledgehammer Games’ Toronto studio.

📌 Senior Game Lighting Artist Toronto (Canada)
🏢 Activision
📍 Canada

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