Unreal Engine environment art drives this remote-first 3D Artist prospect at Blackbird Interactive, focused on modeling and texturing game assets. Candidates must reside in Canada and be legally eligible to work there.
Blackbird Interactive seeks a 3D Workplace Art generalist for a third-person sci-fi action title. You will interpret concept art, create structures and props, and deliver polished in-game assets. The work involves collaboration with artists, designers, developers, Art Directors, and Team Leads.
Key Responsibilities:
Execute visual direction through a technical Unreal Engine pipeline
Create high-quality hardsurface props and environmental set pieces
Build effective models and materials for real-time gameplay
Iterate concepts, prototypes,
and final assets collaboratively
Deliver polished, production-ready environment art assets
Requirements:
Four or more years of industry experience
Game environment art asset creation experience
Strong modeling, UV, baking, and PBR texturing knowledge
Modular environment creation experience within a game engine
Proficiency with Substance Painter and/or Designer
Apply 3D modeling, modular environment art, and Substance texturing skills to Blackbird Interactive’s Unreal Engine game production.
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📌 Senior 3d Environment Artist Unreal Toronto
🏢 Blackbird Interactive
📍 Toronto
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