04 Nov
|
EA SPORTS
|
Canada
Shape photorealistic character art for Electronic Arts, combining anatomy, likeness, realistic materials, and game-resolution workflows in British Columbia.
As a Character Artist on the EA SPORTS Characters team, you will create characters for a leading sports entertainment brand. Your work covers realistic skin, hair, clothing, hard-surface materials, headgear, and accessories. You will interpret limited photography, reference material, and concept art while maintaining visual quality for modern sports games.
Key Responsibilities:
- Build photorealistic character likenesses, heads, and bodies
- Create realistic skin, hair, fabric, and hard-surface materials
- Produce textures from scan data, photography, and reference
- Develop game-resolution topology for animation and deformation
- Implement feedback across Character Art and Technical Art
Requirements:
- Two or more years of skilled character creation experience
- Strong human anatomy, proportion, form, and likeness knowledge
- Experience with PBR texturing and material workflows
- Experience using Maya, ZBrush, Photoshop, and Substance Painter
- Portfolio demonstrating realistic characters, materials, and texture breakdowns
Bring photorealistic character creation, anatomy knowledge, and material expertise to Electronic Arts sports entertainment experiences.
📌 Photorealistic Character Artist EA SPORTS (Canada)
🏢 EA SPORTS
📍 Canada