Architect space-based missile defense perception systems using C++, infrared imagery, and multi-object tracking onsite near Denver or Long Beach. Turn sensor data into trusted object understanding. As a Perception Engineer, you will develop algorithms that distinguish objects across sunlight, shadow, and Earth backgrounds. Your work spans multi-band EO/IR processing, physics-based features, phenomenology, tracking filters, and flight software integration. You will validate performance through high-fidelity simulations and hardware-in-the-loop testing. Key Responsibilities:
Drive image processing, tracking, and discrimination pipeline architecture Implement multi-band EO/IR processing algorithms in C++ Model thermal, optical, illumination,
and detector phenomenology Design tracking for closely spaced maneuvering objects Integrate validated algorithms into flight software Requirements:
Bachelor’s degree in a relevant technical discipline Experience with C/C++ and Python At least two years implementing image processing algorithms At least two years implementing detection and tracking algorithms Experience deploying algorithms in real-world systems Build dependable perception for True Anomaly’s missile defense systems through EO/IR processing, tracking, modeling, and validation.