04 Nov
|
EA SPORTS
|
Winnipeg
04 Nov
EA SPORTS
Winnipeg
Shape photorealistic character art for Electronic Arts, combining anatomy, likeness, realistic materials, and game-resolution workflows in British Columbia. As a Character Artist on the EA SPORTS Characters team, you will create characters for a leading sports entertainment brand. Your work covers realistic skin, hair, clothing, hard-surface materials, headgear, and accessories. You will interpret limited photography, reference material, and concept art while maintaining visual quality for modern sports games. Key Responsibilities:
Build photorealistic character likenesses, heads, and bodies Create realistic skin, hair, fabric, and hard-surface materials Produce textures from scan data, photography,
and reference Develop game-resolution topology for animation and deformation Implement feedback across Character Art and Technical Art Requirements:
Two or more years of qualified character creation experience Strong human anatomy, proportion, form, and likeness knowledge Experience with PBR texturing and material workflows Experience using Maya, ZBrush, Photoshop, and Substance Painter Portfolio demonstrating realistic characters, materials, and texture breakdowns Bring photorealistic character creation, anatomy knowledge, and material expertise to Electronic Arts sports entertainment experiences.
📌 Photorealistic Character Artist EA SPORTS (Winnipeg)
🏢 EA SPORTS
📍 Winnipeg