Shape economies, progression, rewards, and rulesets for Electronic Arts experiences using quantitative modeling and large-scale simulation.
As a Senior Game Designer, you will create systems that remain secure under millions of players and creator activity. You will analyze balance through telemetry, KPIs, dashboards, and agent-driven simulations. Your work supports player journeys, creator rewards, and safer participation in creative expression.
Key Responsibilities: Own progression, economy, rewards, and rules systems
Analyze system performance through telemetry and health metrics
Simulate player personas, economies, and creator behavior
Identify systemic risks and provide mitigation plans
Build automated balance and data-validation test suites
Requirements: Eight-plus years of professional game design experience
Experience with probability, statistics, and simulation
Data skills using Python and SQL
Experience defining events and building analytics dashboards
Experience with CI/CD and version-control tools
Apply economy design, analytical modeling, and simulation skills to systems serving Electronic Arts players and creators globally.
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📌 Senior Game Economy Designer (British Columbia)
🏢 Electronic Arts (EA)
📍 British Columbia
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