Design responsive shooter mechanics, traversal, and camera controls for Velan Studios’ forthcoming third-person concept in Troy or Toronto.
As an experienced Combat Designer, you will guide critical pre-production decisions and carry compelling combat implementation through development. The work emphasizes player traversal, intuitive controls, scripting, and collaboration across disciplines.
Key Responsibilities:
- Develop compelling combat designs for playable characters
- Create traversal sets supporting player movement
- Shape enemy, ally, and boss combat behaviors
- Partner with VFX artists and animators
- Work with engineering to implement key systems
Requirements:
- Five or more years designing games
- Shipped combat design experience in action or shooters
- Experience leading a small development subteam
- General scripting proficiency
- Solid cross-disciplinary communication abilities
Apply shooter combat, traversal, camera-control, and scripting expertise to an ambitious Velan Studios game concept.
📌 Shooter Combat Systems Designer (Toronto)
🏢 Velan Studios
📍 Toronto
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