Senior Game Lighting Artist Toronto

Senior Game Lighting Artist Toronto

02 Nov
|
Activision
|
Toronto

02 Nov

Activision

Toronto

Create cinematic game lighting for Call of Duty at Sledgehammer Games in Toronto, using physically based lighting and advanced composition. This is a hybrid, non-remote position.

As a Senior Lighting Artist, you will shape mood, visual storytelling, and gameplay across first-person shooter experiences. You will collaborate with Art Directors, Lighting Leads, Setting Art, Character, VFX, and Rendering engineers. The role includes lighting gameplay and in-game cinematics, developing workflows, and mentoring artists.

Key Responsibilities:

- Create gameplay and cinematic lighting from Art Director direction
- Meet runtime and disk budgeting requirements for lighting assets
- Develop lighting workflows, best practices, and pipelines
- Collaborate with Character, VFX,



Environment Art, and Rendering
- Mentor Lighting artists and communicate production problems

Requirements:

- More than eight years in gaming lighting roles
- Excellent Maya and Photoshop or equivalent knowledge
- In-depth physically based lighting and advanced fundamentals
- Experience with Unreal, Unity, or proprietary engines
- Experience with PBR, HDR, and ray tracing systems

Bring senior lighting expertise, composition, color grading, and engine experience to Sledgehammer Games’ Toronto studio.

📌 Senior Game Lighting Artist Toronto
🏢 Activision
📍 Toronto

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