Unity and 3D optimization define this Technical Artist role at Hard Rock Games. Help art assets perform smoothly across devices.
Hard Rock Games seeks a Technical Artist to connect creative intent with technical execution in free-to-play gaming. You will integrate 2D and 3D assets, configure Unity workflows, and support visual polish. The role spans animation, materials, VFX, performance, and collaboration with developers.
Key Responsibilities:
- Integrate characters, environments, and VFX into Unity and HTML
- Organize Animation Controllers, state machines, Materials, and Prefabs
- Build VFX animations with shaders and particle systems
- Optimize draw calls, texture memory, and batching across platforms
- Troubleshoot pipeline issues and support artists with tools
Requirements:
- Four-plus years as a Technical Artist or similar
- Solid Unity knowledge, including rendering pipelines and UI setup
- Experience with Spine or similar 2D animation software
- Experience using 3ds Max or Blender
- Working knowledge of Photoshop and After Effects
Apply Unity, animation, materials, VFX, and optimization expertise as a Technical Artist at Hard Rock Games.
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📌 Unity Technical Artist Games (Canada)
🏢 Hard Rock Games
📍 Canada
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