02 Nov
|
2K
|
Quebec City
Shape BioShock’s narrative vision as a Senior Writer at Cloud Chamber, crafting story arcs, dialogue, and characters for a richly imagined game world.
You will drive narrative content from concept through completion while collaborating with writers, designers, and development disciplines. The work spans critical path storylines, side content, systemic dialogue, and character development. You will also implement scripts in Unreal Engine and proprietary narrative tools.
Key Responsibilities: Drive narrative content through completion with consistent tone
Write critical path, side, and systemic dialogue content
Create character bios, sample writing, and casting sides
Implement scripts using Unreal Engine and narrative tools
Participate in play sessions and refine workflows
Requirements: Seven or more years writing for games or screen media
Two to three published fiction works, preferably game credits
Experience with or ability to learn Unreal Engine tools
Portfolio demonstrating high-caliber storytelling and revisions
Writing samples required for interview consideration
Bring narrative ownership, game writing experience, and robust collaboration skills to Cloud Chamber’s BioShock development team.
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📌 Senior Narrative Writer BioShock (Quebec City)
🏢 2K
📍 Quebec City