Shape BioShock narrative content as a Senior Writer using Unreal Engine, systemic dialogue, and robust storytelling across the entire game.
Cloud Chamber seeks a Senior Writer to drive narrative content from concept through completion. You will write critical path stories, side content, systemic dialogue, and multidimensional character materials. Collaboration spans design, art, engineering, animation, and audio teams to realize creative ambitions.
Key Responsibilities: Drive narrative content from concept through completion
Write scripts across critical, supporting, and systemic tiers
Create character bios, samples, and casting sides
Implement scripts in Unreal Engine and proprietary tools
Participate in play sessions and refine writing workflows
Requirements: Seven or more years writing for games or screen media
Two to three published fiction works, preferably game credits
Experience with narrative tools or ability to learn quickly
Portfolio demonstrating high-caliber storytelling and constructive revisions
Two to three writing samples required for interview
Bring narrative ownership, game writing expertise, and Unreal Engine skills to Cloud Chamber’s BioShock development team.