02 Nov
|
randstad canada
|
Quebec City
02 Nov
randstad canada
Quebec City
Shape Rainbow Six Siege progression through reward tuning and quantitative analysis. Work with design, monetization, and analytics teams on live-service systems.
As an Economy Designer, you will operate Battle Pass rewards and progression alongside the Senior Economy Designer. You will tune XP, clearance levels, reputation rewards, event rewards, and post-match rewards. Your work supports onboarding, seasonal engagement, player motivation, retention, and broader game business goals.
Key Responsibilities: Operate Battle Pass rewards and progression
Tune progression and reward systems toward defined targets
Partner on onboarding rewards and seasonal engagement
Benchmark comparable live-service progression systems
Document designs and balancing changes
Requirements: Two to five years of game design experience
Exposure to live-service or GaaS titles
Robust analytical, mathematical, and quantitative skills
Ability to model, tune, and simulate systems
Knowledge of Excel, VBA, Tableau, or simulation tools
Apply game design, player motivation, and quantitative modeling skills to Rainbow Six Siege progression and rewards.
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📌 Economy Designer Rainbow Six Siege (Quebec City)
🏢 randstad canada
📍 Quebec City