Turn gameplay ideas into replayable spaces through greyboxing, quick prototypes, and visual storytelling. Velan Studios offers hybrid or onsite work.
This Level Designer role supports multiple forthcoming titles at Velan Studios. You will create levels and missions across varied genres, establish gameplay spaces and landmarks, and help develop mechanics for distinct environments and biomes. The position suits designers with shipped-game experience.
Key Responsibilities: Determine gameplay spaces and high-level pacing through greyboxing
Identify landmarks and key moments within level layouts
Develop unique, replayable levels and missions
Generate game spaces with artists and programmers
Drive design decisions across projects and production
Requirements: Three or more years of design experience
Shipped at least one title as a level designer
Understanding of level pacing and encounter design
Robust visual storytelling ability
Basic scripting and tool use in major game engines
Apply your greyboxing, prototyping, and gameplay-space design skills to create memorable levels at Velan Studios.