Design tactical combat encounters with Unreal Engine 5 and enemy AI as a Senior Encounter Designer at Arcanaut Studios, remotely across British Columbia or Alberta.
You will define end-to-end player experiences for combat and narrative-driven scenarios. This senior role combines encounter design, scripting, RPG mechanics, and spatial awareness. Your work connects enemy behavior, level geometry, player progression, and narrative triggers into memorable fights.
Key Responsibilities: Design and script combat spaces using internal tools and Unreal Engine 5
Implement enemy waves, tactical AI behaviors, and logical encounter triggers
Balance creatures with readable silhouettes and explicit attack telegraphs
Establish mission pacing across combat, exploration, narrative moments, and puzzles
Build layered scenarios rewarding diverse playstyles and player mastery
Requirements: Five or more years of game design experience
Combat or encounter design experience on one shipped AAA title
Hands-on experience scripting complex logic with Unreal Engine 5
Deep understanding of RPG mechanics and progression scaling
Strong spatial awareness and written documentation skills
Shape tactical encounters through combat design, enemy AI, Unreal Engine 5 scripting, and clear player-facing mechanical communication.