Unreal Engine environment art drives this remote-first 3D Artist opportunity at Blackbird Interactive, focused on modeling and texturing game assets. Candidates must reside in Canada and be legally eligible to work there. Blackbird Interactive seeks a 3D Workplace Art generalist for a third-person sci-fi action title. You will interpret concept art, create structures and props, and deliver polished in-game assets. The work involves collaboration with artists, designers, developers, Art Directors, and Team Leads. Key Responsibilities:
Execute visual direction through a technical Unreal Engine pipeline Create high-quality hardsurface props and environmental set pieces Build efficient models and materials for real-time gameplay Iterate concepts, prototypes,
and final assets collaboratively Deliver polished, production-ready environment art assets Requirements:
Four or more years of industry experience Game environment art asset creation experience Strong modeling, UV, baking, and PBR texturing knowledge Modular environment creation experience within a game engine Proficiency with Substance Painter and/or Designer Apply 3D modeling, modular environment art, and Substance texturing skills to Blackbird Interactive’s Unreal Engine game production.
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📌 Senior 3D Environment Artist Unreal (Vancouver)
🏢 Blackbird Interactive
📍 Vancouver
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