02 Nov
|
EA SPORTS
|
Burnaby
Shape real-time game networking for EA SPORTS NHL, using C++ and client/server architectures in a hybrid Burnaby studio model.
As an Online Software Engineer, you will extend features that make EA SPORTS NHL more connected and socially interactive. The franchise team is located in Vancouver, British Columbia, while this hybrid schedule places you at EAV Studio in Burnaby three days weekly. You will report to the Technical Director and work across online game systems.
Key Responsibilities:
- Develop online features supporting connected game experiences
- Implement full stack solutions across clients and backend services
- Design improvements for live systems and workflows
- Use internal and third-party software APIs
- Collaborate across design, art, and engineering domains
Requirements:
- Five or more years developing software with C++
- Experience with real-time game networking
- Experience with networking protocols
- Experience with client/server and peer-to-peer architectures
- Experience with multi-threaded architectures
Bring real-time networking, C++, and systems experience to EA SPORTS NHL’s connected gameplay development in Burnaby.
📌 EA SPORTS NHL Network Engineer (Burnaby)
🏢 EA SPORTS
📍 Burnaby