02 Nov
|
Zoic Studios
|
Quebec City
02 Nov
Zoic Studios
Quebec City
BC, Unreal Engine Lighting Artist Unreal Engine Lighting Artist Zoic Studios is a Visual Effects company that specializes in high end visual effects for television, film, and advertising. Our mantra is Visual Evolution
- we focus on every part of the process, from the final picture to the pipeline used to create them. Are you looking for your next creative and technical challenge? We are an Artist owned and operated VFX studio. We love what we do and always stay curious about new technology and techniques. Currently we are seeking an Unreal Engine Lighting Artist to work with our Real Time Team with a focus on virtual production. The Unreal Lighting Artist is responsible for the creation and execution of Lighting and Shader content required in the delivery of previsualization, post-visualization and final pixel as per the direction of the Department Supervisors, Leads, Creative Director, and the client. This position requires a strong understanding of all aspects and components of photo-real and real time lighting and look development and the ability to anticipate and plan to achieve the visual and production execution goals of the show. Technical Skills/Qualifications ~3+ years of Unreal Engine Lighting experience ~ Experience creating and designing lighting for different scenes and environments. ~ Experience with Unreal lighting techniques and solutions ~ Understanding of photo-real, real-world lighting and the ability to match live action footage lighting information.
~ Good understanding of GPU Lightmass and dynamic vs baked lighting. ~ Ability to use, setup and trouble-shoot Unreal Lumen Lighting techniques. ~ Excellent understanding of color, materials , mood, space and the properties of light ~ Proficiency with Unreal Blueprints and shaders and how they work to enhance the overall lighting look of assets, environments and characters. ~ Virtual production content creation is a plus. ~ Experience with asset ingest, scene setup, optimization, and validation of look and performance of scenes. ~ Experience developing games, applications, or VR/AR experiences using Unreal Engine ~ Experience with either C# or C++ a plus ~ Ability to work efficiently from home / remotely within a structured team setting. Excellent communication skills in English; both written and verbal. British Columbia Employees Pay Range: $40
- $60 per hour (The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position) Candidates are preferred to be located in British Columbia. At the moment this is a remote (work from home) position. Zoic does not cover relocation costs. All remote positions require the candidate to have a reliable internet connection via ethernet and work on Pacific Standard Time.
📌 Unreal Engine Lighting Artist (Quebec City)
🏢 Zoic Studios
📍 Quebec City