Lead real-time lighting and rendering for the next BioShock experience.
Location: Montréal, Québec, Canada
Contract and work arrangement: Remote-tagged role associated with the listed studio location. Applicants are asked about authorization to work in North America; worldwide eligibility is not advertised. Professional French and English are required for Quebec candidates.
What you will do
- Mentor lighting artists and maintain effective lighting workflows.
- Coordinate visual direction, technical optimization and production priorities.
What the studio is looking for
- Seven or more years in real-time lighting and final rendering, including an art-lead credit on a shipped AAA title.
- Strong PBR, runtime optimization and Unreal Engine 5 Lumen/Sequencer skills.
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📌 Cloud Chamber — Lead Lighting Artist — Montréal, Québec, Canada (Montreal)
🏢 Cloud Chamber
📍 Montreal
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