Lead real-time lighting and rendering for the next BioShock experience.
Location: Montréal, Québec, Canada
Contract and work arrangement: Remote-tagged role associated with the listed studio location. Applicants are asked about authorization to work in North America; worldwide eligibility is not advertised. Qualified French and English are required for Quebec candidates.
What you will do
Mentor lighting artists and maintain effective lighting workflows.
Coordinate visual direction, technical optimization and production priorities.
What the studio is looking for
Seven or more years in real-time lighting and final rendering, including an art-lead credit on a shipped AAA title.
Solid PBR, runtime optimization and Unreal Engine 5 Lumen/Sequencer skills.
📌 Cloud Chamber — Lead Lighting Artist — Montréal, Québec, Canada Montreal
🏢 Cloud Chamber
📍 Montreal
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