01 Nov
|
Treyarch
|
Vancouver
01 Nov
Treyarch
Vancouver
Build gameplay systems with C++ at Activision in Vancouver. Work in person on production game code, debugging, optimization, and player-facing features.
As a Gameplay Engineering Intern, you will work within Treyarch’s core engine and gameplay team. You will write clean C++ code for movement physics, weapon mechanics, camera controls, AI behaviours, and hit detection. The internship includes PC and console development.
Key Responsibilities:
Write production C++ code for core gameplay features
Debug crashes, multithreading issues, and memory leaks
Profile and optimize code for framerate stability
Collaborate with designers and animators on framework parameters
Participate in code reviews with senior engineers
Requirements:
Currently enrolled in post-secondary or graduate studies
Graduating between December 2027 and June 2028
Solid fluency in C++ programming
Knowledge of algorithms, memory management, and multithreading
Available for a 12-week internship starting mid-May 2027
Apply gameplay engineering, C++, debugging, and optimization skills to player-facing systems at Treyarch in Vancouver.
J-18808-Ljbffr
📌 Gameplay Engineering Intern C++ Vancouver
🏢 Treyarch
📍 Vancouver