01 Nov
|
Ubisoft Entertainment
|
Canada
01 Nov
Ubisoft Entertainment
Canada
Lead level design quality for Splinter Cell Remake at Ubisoft Toronto, guiding designers while balancing creative vision and production delivery. This is an office-based position.
As Team Lead Level Designer, you will support the Project Lead and Production Manager at Ubisoft Toronto. You will coach level designers, reinforce design standards, plan tasks, and contribute directly when needed. The work combines people leadership, design judgment, and production coordination across disciplines.
Key Responsibilities:
Define and uphold level design quality standards
Coach and mentor level designers
Plan, assign, and track design tasks
Review work and provide actionable feedback
Coordinate level design bug fixing and polish
Requirements:
Solid collaboration and communication skills
People leadership experience coaching diverse designers
Transparent, structured level design judgment
Planning and estimation skills
Knowledge of 3D engines and level editing tools
Bring design leadership, coaching, and production planning skills to Splinter Cell Remake at Ubisoft Toronto.
📌 Team Lead Level Designer Splinter Cell Toronto (Canada)
🏢 Ubisoft Entertainment
📍 Canada