31 Oct
|
Electronic Arts (EA)
|
Winnipeg
31 Oct
Electronic Arts (EA)
Winnipeg
Shape the future of gaming at Electronic Arts as the Lead Rendering Engineer, leveraging advanced rendering expertise in a hybrid role. Collaborate with a dedicated team to innovate within game development.
As the Principal Technical Director, you will guide a team of 8-10 rendering engineers in a dynamic setting. Your extensive experience in rendering and game engines will empower you to tackle complex challenges and push for novel advancements. Collaborate with leaders across R&D; and architecture to set the future direction of graphics.
Key Responsibilities:
- Lead rendering team and oversee project direction - Collaborate with various engineering heads to define rendering future - Implement creative solutions for rendering challenges - Drive applied research for game development pipelines - Partner with development teams for technology delivery
Requirements: - 20+ years in PC or console game programming - Expertise in C++ and real-time rendering - Proven leadership experience in rendering teams - Knowledge of machine learning applications in graphics - Familiarity with agentic programming techniques
Excite players with advanced rendering technologies by applying your vision and leadership skills at Electronic Arts.#J-18808-Ljbffr
📌 Lead Rendering Engineer At Electronic Arts (Winnipeg)
🏢 Electronic Arts (EA)
📍 Winnipeg