31 Oct
|
Cloud Chamber
|
Montreal
31 Oct
Cloud Chamber
Montreal
Lead world-building and environment art for the next Bio Shock experience.Location: Montréal, Québec, CanadaContract and work arrangement: Remote-tagged role associated with the listed studio location. Applicants are asked about authorization to work in North America; worldwide eligibility is not advertised. Professional French and English are required for Quebec candidates.What you will doLead environment artists and develop modular architecture and world-building workflows.Coordinate asset lists, schedules and artistic consistency with design and narrative teams.What the studio is looking forSeven or more years in setting art or level architecture, with two shipped titles including one in a leadership role.Current Maya/3ds Max, ZBrush, Substance and Photoshop skills; Unreal Engine experience preferred.Source and datesEmployer posting date: not displayed in the retrieved vacancy. Source spreadsheet addition: 23 October 2026, separate from the employer posting date. Verified by Anima Worker on 24 October 2026.Source: Official employer vacancy. Anima Worker expiry is an internal WP Job Manager date, not an employer application deadline.#J-18808-Ljbffr
📌 Cloud Chamber — Lead Level Artist — Montréal, Québec, Canada (Montreal)
🏢 Cloud Chamber
📍 Montreal