31 Oct
|
E+E Consulting
|
Quebec City
31 Oct
E+E Consulting
Quebec City
Lead player experience for Ironbelly Studios’ Unity RPG with deep UX leadership, information architecture, and interface direction in hybrid Montreal work.
As UI/UX Director, you will own player journeys across onboarding, hero collection, progression, combat information, and other core systems. You will direct visual UI quality while partnering with design, art, engineering, production, web, community, and publishing. The game targets mobile and desktop, with Early Access, launch, and live operations ahead.
Key Responsibilities: Own UX vision, player journeys, and interaction flows
Validate concepts through wireframes, prototypes, usability testing, and playtests
Set visual direction, quality standards, and reusable UI patterns
Guide Unity implementation with engineers and artists
Lead contributors and prioritize live experience improvements
Requirements: Substantial senior game UI/UX leadership experience
Large-scale commercially successful mobile game experience
Robust player flows, onboarding, usability, and visual UI expertise
Experience with Figma or equivalent design tools
Experience leading teams and collaborating across disciplines
Shape intuitive, readable player journeys and high-quality interfaces for Ironbelly Studios’ evolving mobile and desktop RPG.
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📌 Senior Game UI UX Director (Quebec City)
🏢 E+E Consulting
📍 Quebec City