Senior Game Animation Systems Specialist (Quebec City)

Senior Game Animation Systems Specialist (Quebec City)

30 Oct
|
Ubisoft Montréal
|
Quebec City

30 Oct

Ubisoft Montréal

Quebec City

Animation systems expertise powers this Senior Technical Animator position on March of Giants at Ubisoft Montreal. Build reliable production workflows.
Ubisoft seeks a Senior Technical Animator to support, improve, and innovate systems used in game production. You will analyze production needs and develop tools, workflows, and best practices. Collaboration spans animators, riggers, game designers, and programmers, with documentation supporting the animation team.
Key Responsibilities: Analyze production needs and recommend animation tools
Maintain and improve animation workflows and related tools
Support animators creating nodal animation systems
Prototype animation and physics systems inside the engine
Create and maintain clear technical documentation
Requirements: Robust collaboration and communication across disciplines
Familiarity with digital content creation animation software
Basic modeling and animation skills for technical tasks
Detail-oriented, proactive, and adaptable problem-solving approach
Ability to provide technical animation work examples
Bring animation workflow, tool development, documentation, and cross-discipline collaboration skills to March of Giants production.

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📌 Senior Game Animation Systems Specialist (Quebec City)
🏢 Ubisoft Montréal
📍 Quebec City

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