30 Oct
|
EA SPORTS
|
Vancouver
30 Oct
EA SPORTS
Vancouver
Create realistic EA SPORTS NHL characters in Vancouver using sculpting, modeling, materials, and game-production skills. This temporary hybrid role develops detailed player assets.
As a Character Artist, you will build heads, bodies, hair, clothing, and accessories from scans, photographs, and reference. You will prepare game-resolution topology, UVs, baked detail, and PBR materials. The work supports visual quality and performance across production.
Key Responsibilities:
- Build character components using scans, photographs, and reference
- Prepare topology, UVs, baked detail, and PBR materials
- Integrate and refine character assets in-engine
- Balance visual quality and performance with production partners
- Collaborate with animation, rigging, technical art, and production
Requirements:
- At least two years of qualified character-art experience
- Experience in games or a related field
- Strong anatomy, likeness, sculpting, and texturing skills
- Familiarity with Maya, ZBrush, Photoshop, and Substance Painter
- Portfolio showing realistic characters and final game assets
Apply character artistry, realistic sculpting, and PBR materials to production-ready EA SPORTS NHL assets in Vancouver.
📌 Realistic Character Artist EA NHL (Vancouver)
🏢 EA SPORTS
📍 Vancouver