30 Oct
|
Activision Blizzard
|
Vancouver
30 Oct
Activision Blizzard
Vancouver
Build gameplay systems with C++ as an in-person Gameplay Engineering Intern at Treyarch in Vancouver for summer 2027. Create features for PC and console platforms.
Activision seeks students for a 12-week internship beginning mid-May 2027. You will work within the core engine and gameplay team, writing production code, debugging systems, and optimizing mechanics. The internship provides a meaningful project and tools to learn.
Key Responsibilities:
- Write clean C++ for player-facing gameplay features
- Debug crashes, multithreading issues, and memory leaks
- Profile and optimize code for stable framerates
- Collaborate with designers, animators, and senior engineers
- Participate in code reviews and maintain architectural integrity
Requirements:
- Currently enrolled in post-secondary or graduate studies
- Graduate between December 2027 and June 2028
- Solid C++ fluency and computer science fundamentals
- Knowledge of 3D mathematics and low-level engine systems
- Resume and code samples required with application
Apply your C++, debugging, optimization, and gameplay knowledge to production game development at Treyarch in Vancouver.
📌 Gameplay Engineering Intern Vancouver
🏢 Activision Blizzard
📍 Vancouver