29 Oct
|
Electronic Arts (EA)
|
Winnipeg
29 Oct
Electronic Arts (EA)
Winnipeg
Design scalable game systems with Python, SQL, simulation, and telemetry at Electronic Arts. Shape progression, economies, rewards, and rulesets.As a Senior Game Designer, you will own structures connecting mechanics, creation, and community. You will align systems with engine architecture, data pipelines, and technical strategy. The work spans player journeys, creator systems, analytics, and production-ready research initiatives.Key Responsibilities:
Design, model, and maintain scalable game systemsDefine schemas and configurations with engineeringRefine player and creator journeysDefine telemetry, KPIs, and health metricsRun agent-driven simulations and identify failure statesRequirements:
Eight-plus years of skilled game design experienceShipped AAA titles owning progression, economy, or rules systemsQuantitative modeling experience with probability and statisticsPython, SQL, and engine scripting skillsTelemetry, analytics, and data-driven design experienceBring senior systems design, simulation, telemetry, and scripting expertise to Electronic Arts creator-focused game experiences.
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📌 Senior Game Systems Designer Winnipeg
🏢 Electronic Arts (EA)
📍 Winnipeg