29 Oct
|
UBISOFT ENTERTAINMENT
|
Quebec City
29 Oct
UBISOFT ENTERTAINMENT
Quebec City
Lead Unreal rendering and graphics systems at Ubisoft Montreal, shaping technical vision, visual quality, and production feasibility. Support teams across development.
As Technical Art Director, you will guide technical direction for a video game project using Unreal. You will partner with leadership, programming, and creative teams to evaluate graphical features and solve complex technical challenges. The position also supports Technical Artists through collaboration, mentoring, and shared standards.
Key Responsibilities: Define technical vision with leadership teams
Supervise three Technical Artists and one Principal Technical Artist
Develop Unreal solutions for visual and production goals
Evaluate rendering, memory, performance,
and graphics constraints
Design tools and workflows for production pipelines
Requirements: Technical direction experience in video games
Experience managing, mentoring, or coordinating technical teams
Advanced Unreal and rendering systems knowledge
Experience with Maya, 3ds Max, Substance Painter, or similar
Understanding of C++, Python, or C#
Apply technical leadership, Unreal expertise, and rendering knowledge to strengthen graphics production at Ubisoft Montreal.
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📌 Unreal Technical Art Director (Quebec City)
🏢 UBISOFT ENTERTAINMENT
📍 Quebec City