29 Oct
|
TREYARCH
|
Vancouver
29 Oct
TREYARCH
Vancouver
Build gameplay systems with C++ at Activision in Vancouver. Work in person on production game code, debugging, optimization, and player-facing features.
As a Gameplay Engineering Intern, you will work within Treyarch’s core engine and gameplay team. You will write clean C++ code for movement physics, weapon mechanics, camera controls, AI behaviours, and hit detection. The internship includes PC and console development.
Key Responsibilities:
- Write production C++ code for core gameplay features
- Debug crashes, multithreading issues, and memory leaks
- Profile and optimize code for framerate stability
- Collaborate with designers and animators on framework parameters
- Participate in code reviews with senior engineers
Requirements:
- Currently enrolled in post-secondary or graduate studies
- Graduating between December 2027 and June 2028
- Solid fluency in C++ programming
- Knowledge of algorithms, memory management, and multithreading
- Available for a 12-week internship starting mid-May 2027
Apply gameplay engineering, C++, debugging, and optimization skills to player-facing systems at Treyarch in Vancouver.
📌 Gameplay Engineering Intern C++ Vancouver
🏢 TREYARCH
📍 Vancouver