Gameplay AI Engineer Toronto (Winnipeg)

Gameplay AI Engineer Toronto (Winnipeg)

29 Oct
|
DEMONWARE (CANADA
|
Winnipeg

29 Oct

DEMONWARE (CANADA

Winnipeg

Build gameplay AI for Call of Duty at Sledgehammer Games in Toronto, combining C++, algorithms, and 3D mathematics in a hybrid setting. As a Gameplay AI Engineer, you will expand AI technology and create characters and behaviors with design and content teams. You will work within a large cross-platform codebase, supporting multiplayer experiences and single-player campaigns. The position includes collaboration with AI engineering teams and mentorship responsibilities. Key Responsibilities:

Expand AI technology beyond current capabilities Develop current AI characters and behaviors Implement, debug, and optimize major systems Design optimized AI systems Mentor less experienced engineers Requirements:

Excellent C++ programming skills Knowledge of algorithms and data structures Fluency in 3D math and algebra Five-plus years in games or real-time AI One or more shipped games Apply gameplay AI, C++, debugging, and optimization expertise to support Sledgehammer Games titles from Toronto.

📌 Gameplay AI Engineer Toronto (Winnipeg)
🏢 DEMONWARE (CANADA
📍 Winnipeg

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