29 Oct
|
Torn Banner Studios
|
Winnipeg
29 Oct
Torn Banner Studios
Winnipeg
Unreal Engine 5 and multiplayer expertise define this senior role at Torn Banner Studios, available remotely for Ontario or Quebec residents. You will bridge Level Design and Engineering on a multiplayer game project. The role centers on Blueprints, gameplay systems, network replication, and technical ownership. You will translate design requirements into practical solutions while helping establish project standards. Key Responsibilities:
Own maintainable, performant Blueprints and technical level actors Implement multiplayer gameplay and level systems in Unreal Engine Blueprints Develop destruction, interactive environment, and reusable gameplay actors Establish Blueprint standards for replication, performance, and reusability Translate design requirements into tools, solutions, and documentation Requirements:
Minimum five years using Unreal Engine professionally Robust Blueprint architecture and best-practice knowledge Multiplayer development experience and replication understanding Ability to read and understand script code Familiarity with C++, Python, or other scripting languages Bring senior technical ownership, Blueprint expertise, and multiplayer knowledge to Torn Banner Studios’ level design workflows.
📌 Senior Unreal Technical Level Designer (Winnipeg)
🏢 Torn Banner Studios
📍 Winnipeg