Senior Ui Artist (For Honor) (Winnipeg)

Senior Ui Artist (For Honor) (Winnipeg)

28 Oct
|
Ubisoft
|
Winnipeg

28 Oct

Ubisoft

Winnipeg

Company DescriptionUbisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin's Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you're passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!Job DescriptionAs aSenior UI Artiston For Honor atUbisoft Montréal, you'll help create, evolve, and modernize the interfaces that guide players throughout their experience in For Honor. You'll design and produce clear, cohesive visual elements for menus, the heads-up display, and the game's various systems. You'll work closely with the user experience, art direction, interface programming, and design teams.As For Honor continues to evolve, you'll help deliver new features and content while improving interfaces developed over more than ten years. You'll also take part in selected user experience activities, such as exploring solutions and creating player flows, wireframes, and prototypes, to help simplify the player experience.What You’ll DoDesign and produce interfaces and visual assets for menus, the heads-up display, systems, and game featuresTurn design intentions and player needs into explicit, intuitive, and cohesive visual solutionsCreate mockups, wireframes, prototypes and, when needed, animatics to explore and validate solutionsApply typography, colour, composition, visual hierarchy, and motion design to communicate information effectivelyCollaborate with the user experience team to improve player journeys,



interactions, navigation, and information organizationModernize existing interfaces by simplifying player flows, reducing friction, and improving clarity and consistencyEvolve the design system, reusable components, and interface guidelinesPrepare, integrate, and optimize interface assets in the game engine with interface programmers and technical artistsBalance visual quality, user experience, and technical constraints while accounting for accessibility, localization, platforms, and resolutionsImprove interfaces based on feedback, playtests, and user research, then help debug issues and share team practicesQualificationsExperience in creating interfaces or working in graphic design, ideally in video gamesStrong understanding of composition, typography, colour, and visual hierarchy skills using tools such as Photoshop and IllustratorProficiency with design, prototyping, and animation tools such as Figma and After EffectsAbility to apply user experience principles, usability, information architecture, and user-centred design practicesUnderstanding of player journeys, interactions,



and needs beyond the visual aspects of interfacesExperience integrating interfaces into a game engine and understand the constraints of working with technical teamsAbility to account for accessibility, localization, and adaptability while evolving systems in a constantly changing gameAbility to communicate your ideas and collaborate across disciplines; and experience with game engines, 3D software, scripting languages, or shaders as an assetWhat you bring to the teamExperience in creating interfaces or working in graphic design, ideally in video gamesStrong understanding of composition, typography, colour, and visual hierarchy skills using tools such as Photoshop and IllustratorProficiency with design, prototyping, and animation tools such as Figma and After EffectsAbility to apply user experience principles, usability, information architecture, and user-centred design practicesUnderstanding of player journeys, interactions, and needs beyond the visual aspects of interfacesExperience integrating interfaces into a game engine and understand the constraints of working with technical teamsAbility to account for accessibility, localization, and adaptability while evolving systems in a constantly changing gameAbility to communicate your ideas and collaborate across disciplines; and experience with game engines, 3D software, scripting languages, or shaders as an assetWhat To Send Our WaySend your CV highlighting your relevant skills and experienceShare a portfolio showing your interface and graphic design work and, where relevant, your contributions to user experience#J-18808-Ljbffr

📌 Senior Ui Artist (For Honor) (Winnipeg)
🏢 Ubisoft
📍 Winnipeg

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