28 Oct
|
EA SPORTS
|
Winnipeg
28 Oct
EA SPORTS
Winnipeg
Lead character rigging and deformation solutions onsite at EA Vancouver, using Python or C# to support EA SPORTS game production.As a Senior Technical Artist, you will develop character technology for EA SPORTS titles, including Madden NFL, FC, NHL, and UFC. The work combines technical art, animation technology, and production workflows. You will collaborate with artists, engineers, Art Directors, Development Directors, and technical leadership.Key Responsibilities:
Develop character rigging pipelines, tools, and production workflowsDesign skeletons, control rigs, skin deformation, and secondary motionInvestigate technical issues across content, tools, and game enginesSupport asset integration, optimization, runtime performance,
and production requirementsMentor Technical Artists and document technical direction and best practicesRequirements:
Six-plus years in Technical Art, Rigging, or related productionStrong character rigging, deformation, anatomy, and animation knowledgePython or C# scripting and programming proficiencyIn-depth experience with Maya and HoudiniBachelor's degree or equivalent qualified experienceApply character technology expertise, technical art judgment, and rigging skills to EA SPORTS production at EA Vancouver.
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📌 Senior Character Rigging Technical Artist Winnipeg
🏢 EA SPORTS
📍 Winnipeg