Set Surfacing Artist Maya Substance (Quebec City)

Set Surfacing Artist Maya Substance (Quebec City)

28 Oct
|
Mikros Animation
|
Quebec City

28 Oct

Mikros Animation

Quebec City

Maya and Substance expertise define this Set Surfacing Artist role at Mikros Animation. Work under supervision to create film set textures and shading from client references.
As a Set Surfacing Artist, you manage looks, UVs, textures, and shading for film sets. You apply technical knowledge and aesthetic judgment within the project’s artistic vision. The work supports animated feature films, episodic series, and visual effects projects through established production workflows.
Key Responsibilities: Design textures and create shading networks for film sets
Manage set looks, UVs, textures, and shading operations
Interpret artistic requirements within each movie’s visual style
Execute and track supervisor or lead retakes
Prepare validation presentations in FLOW and meet deadlines
Requirements: Proficiency in Maya and UV unfolding tools
Mastery of Substance Painter and Substance Designer
Knowledge of Arnold, shading systems, and rendering layers
Understanding of lighting, colors, contrasts, shades, and shadows
Previous set surfacing experience on animation or VFX projects
Apply set surfacing expertise, accurate material matching, and shading skills to Mikros Animation productions.

#J-18808-Ljbffr

📌 Set Surfacing Artist Maya Substance (Quebec City)
🏢 Mikros Animation
📍 Quebec City

Reply to this offer

Impress this employer describing Your skills and abilities, fill out the form below and leave Your personal touch in the presentation letter.

Subscribe to this job alert:

Get the latest job offers by email for: set surfacing artist maya substance (quebec city) / quebec city

Subscribe to this job alert:

Get the latest job offers by email for: set surfacing artist maya substance (quebec city) / quebec city