27 Oct
|
UBISOFT ENTERTAINMENT
|
Winnipeg
27 Oct
UBISOFT ENTERTAINMENT
Winnipeg
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown! JOB DESCRIPTION
As an Art Director at Ubisoft Montréal, you will shape the
artistic vision
and
visual identity
of Rainbow Six Siege across the live game, seasonal content, and external collaborations. You’ll work with project management and art teams across Ubisoft studios to keep the game’s visuals cohesive as they evolve. What you’ll do Define and communicate the
visual direction
of Rainbow Six Siege across in-game content, characters, seasonal content, and player-facing experiences Guide Associate Art Directors, Art Leads, and multidisciplinary art teams across Ubisoft studios Establish and evolve
artistic principles , visual standards, style guides, and seasonal themes Review visual work from early concepts through final implementation and marketing assets, providing clear feedback on quality and consistency Balance creative opportunities with the
technical, production, and existing game constraints
of an established live game Mentor artistic team members and encourage collaboration, experimentation, and diverse perspectives across studios Work with game direction, production, design, programming, animation,
and marketing to align visual work with project goals Represent the game’s
visual identity
in work with external partners, licensed properties, and marketing teams Guide the artistic direction of collaborations involving esports teams, community artists, and live events Identify improvements to
art workflows , production pipelines, and quality standards with project management and production teams QUALIFICATIONS
What you bring to the team Robust
artistic vision
and knowledge of composition, lighting, architecture, anatomy, proportion, visual storytelling, and video game aesthetics Experience providing
art direction
and shaping the visual identity of a game, franchise, or comparable creative product Experience guiding
multidisciplinary art teams
and working with artistic counterparts across disciplines or studios Ability to communicate a clear creative vision and align teams around shared visual and quality standards Understanding of
live game development , seasonal content, changing player expectations, and technical and production constraints Knowledge of
game development workflows , game engines, and two-dimensional and three-dimensional art pipelines Strong
communication and presentation skills , including the ability to give constructive feedback and work with stakeholders at different levels A collaborative approach and sound judgment when balancing artistic quality with production needs and long-term game goals
#J-18808-Ljbffr
📌 Art Director (Rainbow Six Siege) (Winnipeg)
🏢 UBISOFT ENTERTAINMENT
📍 Winnipeg