27 Oct
|
EA SPORTS
|
Winnipeg
27 Oct
EA SPORTS
Winnipeg
Lead character rigging and deformation solutions onsite at EA Vancouver, using Python or C# to support EA SPORTS game production. As a Senior Technical Artist, you will develop character technology for EA SPORTS titles, including Madden NFL, FC, NHL, and UFC. The work combines technical art, animation technology, and production workflows. You will collaborate with artists, engineers, Art Directors, Development Directors, and technical leadership. Key Responsibilities:
Develop character rigging pipelines, tools, and production workflows Design skeletons, control rigs, skin deformation, and secondary motion Investigate technical issues across content, tools, and game engines Support asset integration, optimization, runtime performance,
and production requirements Mentor Technical Artists and document technical direction and best practices Requirements:
Six-plus years in Technical Art, Rigging, or related production Strong character rigging, deformation, anatomy, and animation knowledge Python or C# scripting and programming proficiency In-depth experience with Maya and Houdini Bachelor's degree or equivalent qualified experience Apply character technology expertise, technical art judgment, and rigging skills to EA SPORTS production at EA Vancouver.
#J-18808-Ljbffr
📌 Senior Character Rigging Technical Artist (Winnipeg)
🏢 EA SPORTS
📍 Winnipeg