Senior UI Artist (For Honor) (Montreal)

Senior UI Artist (For Honor) (Montreal)

27 Oct
|
UBISOFT ENTERTAINMENT
|
Montreal

27 Oct

UBISOFT ENTERTAINMENT

Montreal

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown! JOB DESCRIPTION

As a

Senior UI Artist

on For Honor at

Ubisoft Montréal , you’ll help create, evolve, and modernize the interfaces that guide players throughout their experience in For Honor. You’ll design and produce clear, cohesive visual elements for menus, the heads-up display, and the game’s various systems. You’ll work closely with the user experience, art direction, interface programming, and design teams. As For Honor continues to evolve, you’ll help deliver new features and content while improving interfaces developed over more than ten years. You’ll also take part in selected user experience activities, such as exploring solutions and creating player flows, wireframes, and prototypes, to help simplify the player experience. What you’ll do

Design and produce

interfaces and visual assets

for menus, the heads-up display, systems, and game features Turn design intentions and player needs into clear, intuitive, and cohesive

visual solutions Create

mockups, wireframes, prototypes

and, when needed, animatics to explore and validate solutions Apply

typography, colour, composition, visual hierarchy, and motion design

to communicate information effectively Collaborate with the

user experience team

to improve player journeys, interactions, navigation, and information organization Modernize

existing interfaces

by simplifying player flows, reducing friction,



and improving clarity and consistency Evolve the

design system , reusable components, and interface guidelines Prepare, integrate, and optimize

interface assets in the game engine

with interface programmers and technical artists Balance visual quality, user experience, and

technical constraints

while accounting for accessibility, localization, platforms, and resolutions Improve interfaces based on feedback,

playtests , and user research, then help debug issues and share team practices QUALIFICATIONS

What you bring to the team

Experience in creating interfaces or working in graphic design , ideally in video games Solid understanding of composition, typography, colour, and visual hierarchy

skills using tools such as Photoshop and Illustrator Proficiency with design, prototyping, and animation tools

such as Figma and After Effects Ability to apply user experience principles , usability, information architecture, and user-centred design practices Understanding of player journeys, interactions, and needs

beyond the visual aspects of interfaces Experience integrating interfaces into a game engine

and understand the constraints of working with technical teams Ability to account for

accessibility, localization, and adaptability

while evolving systems in a constantly changing game Ability to communicate your ideas and collaborate across disciplines; and experience with

game engines, 3D software, scripting languages, or shaders

as an asset I am not familiar with the video game industry. Would I fit into Ubisoft?

At Ubisoft, everyone is welcome! We know that by bringing together different perspectives and experiences, we create a more inclusive environment for our team members. You’ll get the chance to work with teams and projects that inspire and challenge you every single day.

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📌 Senior UI Artist (For Honor) (Montreal)
🏢 UBISOFT ENTERTAINMENT
📍 Montreal

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