Animateur.Trice Technique Sénior.E / Senior Technical Animator (Vancouver)

Animateur.Trice Technique Sénior.E / Senior Technical Animator (Vancouver)

27 Oct
|
Electronic Arts
|
Vancouver

27 Oct

Electronic Arts

Vancouver

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, recent perspectives are invited, and ideas matter. A team where everyone makes play happen.Pour visualiser la description de poste en français, veuillez sélectionner le français dans le menu déroulant au haut de la page.At Full Circle, we're redefining what it means to create and play together. We are the studio behind skate. TM, an online, free-to-play skateboarding sandbox set in an ever-evolving world. With cross-play and cross-progression, skate. moves with you wherever you play. Creativity, connection, and self-expression are at the heart of what we do. Join us to do the best work of your career and help shape the future of this iconic franchise.We are looking for specialization in gameplay animation realization, with a focus on the implementation of runtime animation systems and state machines (Note: This is NOT a rigging role.). You will use EA's proprietary Frostbite engine to help realize the vision of the animation team and push character animation to new levels of believability.The Senior Technical Animator will report to the Animation Director.What you will doWork with the animation team to implement animation content using EA's proprietary Frostbite engine & editorWork with the Animation Software Engineers, together with the Animation Director, to solve and implement animation system challenges using EA's proprietary Frostbite engine & editorEnsure that the animation team can achieve a high level of fluidity and believability with the animations at run time i.E. smooth transitions, natural weight shifts,



variety and depthEnsure that the responsiveness and overall design of the character motions conform to the goals of the design teamProactive in problem identification and forging solutionsHelp to design and coordinate the animation workloads for the project (from a more technical perspective)Help to establish efficient pipelines and proceduresDefine and estimate tasksQualifications:5+ years experience using proprietary animation tools and setting up animation state machines with an established game engine i.E. Unreal & Unity.Experience working on at least 2 AAA titlesExperience working on at least one title that shows more advanced locomotion/animation techniquesIn-depth experience working with core animation implementation techniques, for example: motion matching, parametric blends, additive & model space layering, phase matching, IK solutions and ragdollExperience working with both animation-driven and physics-driven gameplay systems with an understanding of the requirements for root/trajectory motionExperience working with node-based expressionsA understanding of animation principles and anatomyExperience working on sizeable animation related challengesCross discipline collaboration with multiple disciplines including designers and software engineersBonus:Experience working with Motion Synthesis is a huge assetMotion editor or key-frame animator experienceExperience working with Maya and/or Motion BuilderSome experience with MEL, Python, C# or C++Portfolio Requirement: Applications must include a portfolio showcasing gameplay features you played a significant role in delivering. During the interview process you will be asked to discuss your individual contributions, including what you built, how you built it, the technical challenges you solved, and how you collaborated with gameplay engineers, designers, and other cross-functional partners.We want to connect you with job opportunities that align with your interests, skills, and expertise. When you create an EA Careers

📌 Animateur.Trice Technique Sénior.E / Senior Technical Animator (Vancouver)
🏢 Electronic Arts
📍 Vancouver

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