27 Oct
|
Electronic Arts
|
Vancouver
27 Oct
Electronic Arts
Vancouver
Build AI-enabling game technology at Electronic Arts using high-performance systems and gameplay data across engines, consoles, and cloud services.As a Software Engineer on EA’s Quality Verification and Standards Technology team, you will develop production software supporting multiple EA titles. Your work will capture, process, search, and expose gameplay data for AI teams and game developers. The role spans APIs, SDKs, software architecture, and real-time systems.Key Responsibilities: Build systems capturing rich gameplay data for AI capabilitiesProcess large data volumes without impacting gameplay performanceDevelop services, APIs, and SDKs supporting multiple gamesWork across engines, consoles, and cloud servicesOwn technical solutions from design through deliveryRequirements: Seven or more years developing production softwareExperience with game engines, clients, or real-time softwareUnderstanding of APIs, architecture, and system communicationExperience resolving complex technical problemsExperience using AI coding agents during developmentApply software architecture, C++, and gameplay data expertise to expand EA technology for emerging AI capabilities.#J-18808-Ljbffr
📌 Senior Game Technology Software Engineer (Vancouver)
🏢 Electronic Arts
📍 Vancouver