Build EA SPORTS FC gameplay systems with C++ and object-oriented design in a hybrid environment at Electronic Arts. See code changes quickly on the virtual pitch.As a Gameplay Software Engineer, you will bring artists’ and designers’ visions to life through gameplay code. You will prototype mechanics, design technical systems, and develop tools using a proprietary engine. The team works at the core of EA SPORTS FC’s user experience, with gameplay engineers contributing substantially to implementation details and design.Key Responsibilities:
Design and write code controlling EA SPORTS FC gameplayPrototype mechanics to prove and improve designsCreate technical designs for gameplay systemsDevelop tools and workflows for current game featuresInterface shareable code correctly with the proprietary engineRequirements: Bachelor’s degree or equivalent training and professional experienceProficiency with C++ and object-oriented implementationExperience architecting AI, character control, or multiplayer systemsKnowledge of sound software programming practicesUnderstanding of multithreading, synchronization, debugging, and performance improvementApply gameplay engineering, C++, debugging, and performance skills to create authentic EA SPORTS FC interactive experiences.#J-18808-Ljbffr
📌 Ea Sports Fc Gameplay Software Engineer (Vancouver)
🏢 Electronic Arts
📍 Vancouver
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