The role You will take on the ongoing maintenance and engineering work in Firefox’s Graphics area (rendering, compositing, images, canvas, WebGL). You help keep the graphics code healthy. Responsibilities
• Own day-to-day Graphics maintenance: bug fixes, regressions, test upkeep, incoming issues.
• Diagnose and fix graphics problems across platforms (Windows, macOS, Linux, Android).
• Carry code review and routine upkeep so the FTE engineers can focus on performance. Definition of done A healthy Graphics area, backlog and regressions kept down, with the team’s senior engineers freed to focus on performance. Required qualifications
• Robust C++ and/or Rust.
• Knowledge of graphics frameworks and GPU architecture.
• Strong debugging and optimization in a multithreaded codebase.
• Able to work independently and lead technically in a large, mature codebase. Preferred
• Shader languages; mobile/Android; open-source collaboration. Hiring Ranges: Canada Tier 1 Locations $145,800—$186,172 CAD Canada Tier 2 Locations $131,400—$154,600 CAD
📌 Contract Staff Software Engineer (Canada)
🏢 Mozilla
📍 Canada
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