27 Oct
|
Piranha Games
|
Canada
27 Oct
Piranha Games
Canada
OVERALL OBJECTIVE AND PURPOSE: Under the guidance of Art Director, light the various exterior and interior environments; create, maintain and optimize post process effects. RESPONSIBLITIES:
• Work with the Art Director and Technical Artists to develop and document a variety of lighting schemes, all fitting within the art style.
• Work with the texturing team to ensure materials are cohesive and work across all lighting schemes.
• Work with the design team to ensure lighting enhances gameplay and storytelling.
• Understand advantages and limitations of the technology, and develop strategies for maximizing performance.
• Optimize lighting schemes to meet performance specifications.
• Develop documentation and tutorials for technical process.
• Actively seek out and provide feedback within the lighting scope.
• Resolve lighting bugs.
• Keep up with the latest industry trends by investigating recent techniques.
• Be a positive and creative force in the team.
• Perform other ad-hoc responsibilities as requested.
REQUIREMENTS:
• 7 years+ experience in game development, with at least 2 shipped AAA titles on consoles and/or PC.
• 3 years+ in a Lighting Artist role.
• Significant experience with Unreal 6 for game production.
• Comprehensive understanding of materials, PBR lighting for games.
• Able to present and defend work in a group setting.
• Understanding of the technical requirements of real-time content development.
• Understanding of game production methodologies. ADDITIONAL
QUALIFICATIONS:
• A solid grasp of traditional and digital art styles and techniques.
📌 Senior Lighting Artist (Canada)
🏢 Piranha Games
📍 Canada