26 Oct
|
Electronic Arts
|
Vancouver
26 Oct
Electronic Arts
Vancouver
Develop neural networks for character deformation at Electronic Arts as an AI Engineer Intern. Apply Python and machine learning to animation workflows.
Within Creative Innovations, you will support character pipeline technologies for deformation, facial rigging, and digital likeness across global franchises. You will design, train, and evaluate models for 3D character deformation and automated facial performance. The internship combines application coding, data preparation, and production integration.
Key Responsibilities:
- Design and train machine learning models for character deformation
- Evaluate models using raw capture and curated reference assets
- Predict blendshapes and automate landmark tracking
- Integrate AI systems with Maya and Houdini workflows
- Package environments using Docker for local and cloud execution
Requirements:
- Enrollment in an undergraduate technical degree program
- Python programming and applied machine learning foundations
- Experience with PyTorch or TensorFlow model training
- Knowledge of 3D geometry, linear algebra, and transformations
- Docker and Git experience with full time summer 2027 availability
Apply Python, deep learning, and neural networks to practical character pipeline technology at Electronic Arts.
📌 Machine Learning Engineer Intern (Vancouver)
🏢 Electronic Arts
📍 Vancouver